1/2/2024 0 Comments The sinking city first caseBeyond the respectable enemy A.I, the combat doesn’t particularly offer anything new or exceptional, the epitome of serviceable if you will. One of the more unique additions to the weapon roster is the ability to lay down traps in which you can attempt to lure enemies into I was pleasantly surprised to see that occasionally the enemy A.I was smart enough to recognize the trap and to deliberately dodge around it (same thing when pointing a firearm at them), which will likely force players to quickly rethink their approach in any given situation, especially on high difficulties. To combat them all, you also get the typical array of survival horror weapons: pistol, shotgun, rifle, and so on. There are the weak and fast ones, the projectile ones, the large behemoth ones, etc. As a result, most combat will take place in designated ‘infested areas’ (or at a quest relevant crime scene), meaning that the large areas of Oakmont that are not infested are completely safe, resulting in minimal tension or uneasiness within most of the world.Īs for the wyldebeasts themselves, there are about four or five varieties (maybe one of which is actually somewhat creepy) and they check off all the boxes you’d expect. Residents of Oakmont are well aware of their presence, and dealing with them has become a regular issue. A majority of combat encounters are with the aforementioned wyldebeasts, creatures that started appearing when Oakmont began to flood. In regards to The Sinking City ’s other genre, the survival horror portion of the gameplay, it’s fun but not particularly exceptional. For the most part, the puzzle-solving portions of The Sinking City are well adjusted in difficulty, enough to consistently demand the audience think about what they’re doing but never go so far as to completely stump the player for too long. After collecting the necessary evidence at any given location, it is dependent on the player to extrapolate from clues left behind where to move next in the investigation. At no point is the player ever given an explicit checkpoint to pursue. While not usually a genre I dabble in, I actually found the puzzle-solving to be among the game’s strong suits (perhaps a testament to developer Frogware’s resume filled that’s with Sherlock Holmes games). Given the genre, players find themselves regularly investigating crime scenes and solving puzzles in a quest to slowly uncover the source of Oakmont’s, and for that matter Reed’s, troubles. The story follows Charles Reed, an ex-navy diver turned private eye, who finds himself guided by terrifying hallucinations to Oakmont, Massachusetts - only to discover a city plagued with massive flooding, as well as monsters from the ocean known as wyldebeasts. For the unfamiliar, The Sinking City is a detective-mystery survival-horror game inspired directly by the writings of H.P. For Letters From Oakmont, the symbol above will also appear in blue while using Mind's Eyes either on the exterior or interior of the building somewhere.The Sinking City is not a great game, but it was one that I enjoyed in spite of that fact. In the case of All That Glitters, the experience is granted after finding a piece of treasure (usually hidden away behind an illusory wall or object). You will know you've found the right place because the compass symbol will disappear from the top right corner of the note in your Casebook, and you get experience for finding the main evidence in that location. Unlike other map locations, the Letters From Oakmont and All That Glitters side case locations don't appear on the map after you find them, and they don't give you the normal "key evidence found" or "all evidence found" notifications. There's one other kink in the format to know about concerning a few side cases. If the note has a book symbol, however, you need to hit the archives and research the location before any evidence will actually spawn there. If the note has a compass symbol in the upper right corner, then you can immediately travel there and access the next section of the case. If you can't seem to figure out where to go next, we've got every main quest and side case location in the entire game listed below, broken down by district.īefore we dive in, be sure to check the notes in your casebook before traveling to any of the locations listed below.
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